Shut down / bulldoze all your hospitals, reduce your health budget to 50% (to reduce how often and how quick the dead bodies are moved and move any water facilities next to any heavy pollution areas to make your population sick. You should be able to get this if your going for number 17. I just ended up going into negative balance by spending every penny I had then adjusting all my budgets to 150%. Not sure you need to do as the requirements says. Set-up a taxi rank, you will have this in no time!Ĭonstruct Fishing Pier and Riding Stable.īest used with the save/re-load trick. Use the save/re-load trick, district the whole map and change to tourism specialization under the commercial tab. Use the save/re-load trick, district the whole map and change to leisure specialization under the commercial tab.ĥ,000 squares of tourism specialization built.
You need 7 full at the same time!ĥ,000 squares of leisure specialization built. I didn't use crematoriums until I had this done. a 'Fill' is 30,000 so you need 150,000 dead bodies in total. Just always make sure there is plenty of zoned areas available at all times for all 3 RCI's I unlocked this at 170k population. Keep education low as industrial buildings need less educated staff and use the 'schools out' policy. There is no easy trick as far as I am aware. Ended up with about 20,000 in school and a massive population boom! I also had education set at 150% and 30ish elementary schools. I turned off all hospitals - but had all budgets for hospitals set at 150% (for cemetery and crematoriums). However I got mine through having 165k population which had about 10,000 children in school then 'killed' off my senior citizens which forced the adults to produce children. If your getting fairly close just ramp up your budget to 150% to increase expenditure and use 'education boost policy' (25% increased cost)Ĭity produces a total of 5,000 units of goods.Įasy enough, unlocked through having industrial buildings. Weekly education expenses 30,000 for 3 weeks. Just build two.ģ0,000 squares of residential zone built.Īgain should come with time, I think I got mine at about 100,000 population. It doesn't matter whether it's low or high density buildings.Īirports are unlocked at 70,000 population. Should come with time with a big enough city. Also make sure recycling policy is turned off. Turn off any landfills you have and delete any incinerators. If your lacking space then save, delete whatever buildings are in the way then place two of each and re-load your original save.Īverage garbage piling per building at least 40. Pick an industrial specialization to match you cities natural resources. Use the districts tool to change one of your industrial districts to a specialization. If you struggle then build lots of metro lines and stations (Quickest way to get weekly passengers) and set budget to 150% and the 'free public transport' policy.Ĭity extracts a total of 8,000 units of natural resources. Should be unlocked through normal play-through. Public transport has 3,000 weekly passengers. You need a decent population so best going for it as one of the last unlocks. Set all taxes to the highest possible and wait till this unlocks. (Nice and cheap)Ģ,000 abandoned buildings in the city for 4 weeks. It is also worth noting that some maps don't allow you to place harbors thus not allowing you to unlock some buildings.īest done as one of the last unlocks. You can then simply re-load your save without your city being touched! It'd be best to save before you 'destroy' as it is unlocked on your profile rather than the city. Some unlocks require 'destroying' your city. One thing to note - you can use game saves to your advantage. Most of these will be unlocked with natural progression but I have put a few pointers out there.
I would certainly advise to have autosave off and to keep 3 or 4 different saves, it'd be wise to save every 10-15 mins so you don't lose too much game progress when it does crash! There are a total of 57 Unique buildings to unlock. As you have to contend with the game locking up and freezing constantly.